An Expression College for Digital Arts game and audio team, lead by Paul Lipson, Expressions Chief Academic Officer and game aficionado,
is joining other luminaries in Atlanta, Georgia later this week at the Southern Interactive Entertainment & Game Expo held October 5th though 7th at the Crowne Plaza. The Expo brings together leading game designers, programmers, artists, teachers and more.
In addition to sponsoring the event, Expression is hosting a panel on Building Bridges to the Industry that will highlight how important relationships are in the industry in helping students secure positions at top companies post-graduation. Expressions close ties to top industry professionals provide students with real-world client projects,
mentorship and internship opportunities and a top-rated career development track that has resulted in an exceptionally high placement rate for graduates. In addition to Lipson, Expression College panel participants include:
Chryssa Sanders, Director of Career Development & Industry Relations - Visual Media
Rebecca Schultz, Education Operations Director
Ty Carriere, Program Director of Game Art & Design
In addition to his role at Expression, Lipson is President of Game Audio Network Guild (GANG). Lipson will represent both Expression College and GANG on two audio panels in addition to the following game-focused sessions:
Game Schools: What are We Really Teaching
A Career in Gaming: What it’s Really Like
Back to The Future: Where is Gaming Going?
Expression College for Digital Arts offers one of the most in-depth, comprehensive gaming curriculums in the country. Expressions Game Art and Design Bachelors Degree program prepares students for a career in the art of interactive electronic entertainment. The accredited Bachelors Degree program at Expression College is unique in its approach to game education. It combines Game Art , which includes classes in environmental modeling, character animation, motion capture and texture development, with a Game Design theory that addresses scripting, programming, collision detection, engine manipulation and physics modeling. The creative and technological aspects of the new Game Art and Design program are a perfect match to the already existing Game Audio focus that covers the creation of sound effects, adaptive audio design and asset management and implementation.
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